Our old universe has
fallen into impossible chaos and destruction, but the Legendaries will save us; are saving us; have saved us. Soon many lives and memories will fill this new world, and give it purpose.


Terrene continues to heat
up, both in temperature and in conflict. Beta is asking for spies to infiltrate Omega's camp, while Dentelle simply wants to inquire after the scientist's progress. Later in the season, Beta is hosting his annual crater city tournament, where people can test their Pokemon and their leadership and strategies against one another.


Summer will be here until
September. The heat of summer is here in full force, as well as the accompanying summer thunderstorms. Bug, electric, and fire types all thrive while others wilt under these conditions.







Keep it PG! | rules


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 Competition Info
 Posted: Jan 1 2018, 02:35 AM


The Competition

What It Is

It is reminiscent of Coordination contests back in the Suffering Universe, but on ice! Essentially, it is akin to a figure skating competition. Only human-Pokemon duos can enter, so pick your most graceful Pokemon and see what beautiful, epic, complex, or perilous moves you can come up with.

You can write as much as you want describing your character's performance, but you need to include THREE main moves that are combo-moves with your human and their Pokemon performing together. These three main combos will be primarily what is judged and where the most points can be earned.

Post your performance in a new topic in this forum. You can have three posts- one per each combo- or all in one post. Describe the performance to the best of your ability! There is no length requirement, but we have to be able to see very clearly in our mind's eye what your characters and Pokemon are doing. If you have any questions, feel free to ask!

Contest entries must be posted by 2/17.

How It Is Graded

There are three NPC judges, each with their own specific element that they will judge: one examines creativity, one does beauty, and one does teamwork. OOC-ly, we will also be looking at writing quality, and there will be a random element as well to see if your character actually lands the moves they are attempting or if they make mistakes! To make things more interesting/interactive, all players can help judge as well, and will earn PP for doing so. Below is the breakdown of the judging criteria:

"If you never dare to take a risk, you'll never move forward."

1-3 pts: The move was generally lackluster or boring. Character took the 'safe route' and attempted a rather basic move.
4-6 pts: Effort, skill, and a little bit of luck mixes in for this category. The 'Tried and True' moves that while somewhat impressive, can be done by a wider audience. But how it's delivered by the individual is what makes the difference.
7-10 pts: The move required a level of focus and risk that shows the character is in it to win it. They went above the tried and true to attempt showing off a higher skill, showing their willingness to be daring and a passion to win.

"It's all in the delivery."

1-3 pts: Fumbling, boring, or in general just ungraceful delivery falls here.
4-6 pts: The move was delivered adequately, and there was minimal fumbling outside a hiccup here and there. The movements were in general appealing to watch.
7-10 pts: Fluid motions and fantastic follow through, this is for those who make it almost look easy. The attempted move was executed almost perfectly, and any mistake was small enough so as not to effect the whole of the move.

"It's one thing to be on a team. It's another to be a team."

1-3 pts: The character and Pokemon worked independently, relying on individual skills alone and were not harmonized.
4-6 pts: While they worked together as a team, there was room for improvement. Whether that be from being out of sync or off beat with the other, or a move that while nice, didn't equally star the abilities of both performers.
7-10 pts: The duo were clearly in sync, two bodies one mind. The move was created in a way to show off the talents of both together.


1-3 pts: Typos or extremely awkward wording abound, and/or very short, confusing or lackluster descriptions of combos that don't really give a good impression/image of what the characters are doing, and/or they attempted something it seemed their characters wouldn't realistically be able to pull off.
4-6 pts: Somewhere in-between. :|
7-10 pts: Excellent writing, and/or gives a very good impression/image of what their characters are doing, and/or kept this realistic and interesting simultaneously.

EXECUTION (determined by RNG for each main combo move)
1 pt: Attempted but failed almost entirely. :(
2-3 pts: Limited success, there were some mishaps.
4 pts: Nearly perfect, only one or two minor blips.
5 pts: Executed perfectly!

How To Judge

Interested in helping the mod team judge each performance? Excellent! For each performance (other than your own character's performance, of course) you may pick one or two of the three main criteria (creativity, beauty, and teamwork) and judge each of the three main combo moves based on the description above. Writing and Execution will be judged by the mod team only. PM me with a paragraph or two, including the points you would give each move as well as why you think they earned that amount of points.

Do not inform anyone of which performances or which criteria you are judging. This is to keep bias to a minimum and avoid the potential for hurt feelings. If more than one person chooses to judge the same performance and/or the same criteria, that is fine! In fact, we are hoping that will be the case. Then we can average out the points.

For each criteria that you help to judge, you will earn 1 PP. Therefore, since you can judge up to two criteria per performance, you can potentially earn 2 PP per performance.

If you have any questions, please ask!

All judging must be submitted via PM before the end of February.


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